![]() We plan on conducting closed beta testing with dedicated members of our community before eventually opening up testing to the general public. We’re currently building a presence on social media platforms such as Youtube, Twitch, Facebook, Twitter, Instagram, and Tiktok. We also have an official website with additional information about Feudal Lands and how to get involved. forseth11 updated FEUDAL - Kingdoms, Market with Supply and Demand, Challenges, Professions, Attributes with a new update entry: Default Character. Our team also utilizes the same Discord server to collaborate on the project and discuss all aspects of development. “The community is mostly involved via Discord - this is where we send out updates, take player feedback, and answer questions about the game. How are you planning on involving the Community in your development process? “We don’t plan on changing the price after Early Access.” Will the game be priced differently during and after Early Access? ![]() Players can create nations, claim territory, engage in warfare or politics, write laws or hold dueling tournaments, and generally are able to attempt to recreate society somewhat. “Our goal is for the core foundations of the game to be playable - this would include combat, gathering, crafting, building, dungeons, and sieges.” Description Medieval Factions is a system of mechanics that allows for the simulation of sovereign nations. What is the current state of the Early Access version? Given our ambition and dreams for Feudal Lands, we plan to continuously release additional content and features for the game following its full release.” Our combat and skill systems will be more balanced and fine-tuned based on feedback provided from player testing. For example, we would like to add shipbuilding and sea travel, though this remains a stretch goal at this time. hi, i am looking at making a life is feudal version of my old minecraft server, kingdoms at war, and made this thread to gauge interest. Any additional features that were previously unessential to gameplay would be implemented. “We’re planning for the full version to be similar to Early Access, but with fewer bugs and more polish. Claim chunks for your Kingdom to expand how much land you control (Configurable max) Appoint Nobles and. How is the full version planned to differ from the Early Access version? Become a Lord and create your own Kingdom to rule. “We expect the game to stay in Early Access for a year or two in order to meet our goals as well as the community’s expectations.” ![]() While we plan on implementing a wide variety of additional features, we believe that the core aspects of gameplay included in Early Access will be fun and rewarding on its own.”Īpproximately how long will this game be in Early Access? This also allows our community to experience the game’s first steps and participate in its development. “Early Access gives us the opportunity to fine-tune gameplay and make improvements based on community feedback, which we feel is vital to the game’s success.
0 Comments
Leave a Reply. |
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |